SDL 3.0
SDL_GPUBufferBinding Struct Reference

#include <SDL_gpu.h>

Data Fields

SDL_GPUBufferbuffer
 
Uint32 offset
 

Detailed Description

A structure specifying parameters in a buffer binding call.

Since
This struct is available since SDL 3.2.0.
See also
SDL_BindGPUVertexBuffers
SDL_BindGPUIndexBuffer

Definition at line 2021 of file SDL_gpu.h.

Field Documentation

◆ buffer

SDL_GPUBuffer* SDL_GPUBufferBinding::buffer

The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer.

Definition at line 2023 of file SDL_gpu.h.

◆ offset

Uint32 SDL_GPUBufferBinding::offset

The starting byte of the data to bind in the buffer.

Definition at line 2024 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: